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Thanks to, -CordIAsis- for the auto removal code.įeel free to use, abuse edit, and release any variation you like. Thanks to, -Sandbird- for some tips and helping me debug some last minute issues. Thanks to, -Gr8Boi- for added options found in this post and for showing me how to make this much prettier. Thanks to, -Ree- for the request post for something like this that made me want to do it.
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It can be placed in any folder including the root of MPMissions, but you would have to go into fn_selfActions and rules_init and change the paths in the addActions. If you have a folder called custom already just use yours. Once you are done with that simply create a folder called custom in you MPMissions folder then place rules folder inside the custom folder. Once you have chosen and completed one of the methods above, open variables.sqf and find: Just be careful not to use a banned key if using an anti-hack tool. Method 3 - Tab Key Can be changed, just look up dik keycodes and replace the code with one of your choice. If you have added this already and personalized it you may just want to add this: This version HERE closes the display when you move.
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This version HERE has to be closed manually. Check forums for the tutorial you need and return when prepared. (New Options now included)īefore you continue, make sure you have a custom variables.sqf and the custom file for your method of choice before proceeding. Once the player starts moving again then all menus disappear, Rules is the only menu that remains persistent when stoppedĪgain, rules will again have to be toggled to bring up the other menus. When the action is toggled, more menus (categories) come up, each of these menus triggers a small script to read some messages, or in this case, rules. If unedited it will be red and read "rules" How it works: It detects if you are moving or not and adds a menu to your scroll wheel. This is just a really simple script i wrote to display rules for my server. motion blur (affects ure gameplay 3rd or 1st person anyway not a real con)
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HEADBOB (turn down headbob to a bear minimum (still realistic) or completely off! fixed WHY NOT REMOVE 3rd person! it will help the unskillful people get betterĪnd will create a variable that will implement each player has equal vision People cant 3rd person and see into your base from over a wall! You will feel more immersed into the game! and i've pretty much accomplished so much that its starting to get boring since theres no real challenge in gunfights. it would keep people interested when there is a challenge, seeing how i've been playing on this server for 1.5 weeks now. Why should the server become 1st person only? For one reason it is listed as a veteran server, which would make it harder for everyone to play instead of it being much more easier.
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